Good morning, Mr. Chairman, and members of the committee.
You'll notice how neatly I got around avoiding saying your surname there.
I am very pleased to appear before you again on behalf of the National Film Board. I'm Tom Perlmutter. I'm the government film commissioner and chair of the NFB. With me today are Claude Joli-Coeur, the assistant film commissioner, and Deborah Drisdell, who's the director general of accessibility and digital enterprises.
[Translation]
The NFB is a federal cultural agency, established in 1939, to produce and distribute original audiovisual works that are creatively innovative and can contribute to Canadians' understanding of the issues facing our country and raise awareness of Canadian viewpoints around the world.
Over a 70-year period the NFB has become Canada's best known cinematic brand. Last year, on the occasion of our 70th anniversary we were fêted in China, Brazil, Japan, France, England and Ireland among many other countries. In the past week alone, I have received requests for partnerships from Malaysia, Korea, Singapore and Colombia. The value of the NFB brand for Canada is immeasurable.
[English]
Today, in a rich and diverse audiovisual world, the NFB remains distinct as a creative laboratory, a leader in exploring terrain that cannot be undertaken by the private sector, a voice for under-represented Canadians, a prime means to assure the vitality of a francophone culture, and not least, one of Canada's leading pioneers in the digital realm. The latter is playing a crucial role in many of the international requests for partnerships that I mentioned above.
The digital revolution is seismic. Today we're focusing on its impact on the cultural industries, but it's important to bear in mind that the reach of this revolution is much broader. It touches everything, how we organize our lives personally, socially, economically, politically, and culturally. It's a revolution, which in its impact and consequences is as profound, if not more so, than the Industrial Revolution of the late 18th and 19th centuries.
Consider that worldwide, over 1 billion users are now connected to the Internet, close to 20% of the planet, 20% of all human beings connected across borders, across languages, across cultures. And that number grows daily. The impact of mobile will be even more profound because of its ability to penetrate where land lines and electricity are not widely available. I travelled through some remote parts of Africa last summer, and was astonished by the extent to which cell towers proliferated where there was little else in the way of infrastructure.
[Translation]
In Canada, we are among the most avid users of digital technology. According to the ComScore 2009 report, the digital media universe in Canada has grown 11% over the past three years. On average, there are more than 24.5 million Canadians online each month. Canada is the country with the highest Internet penetration rate. In March of this year, Ipsos reported that for the first time ever in their tracking research — we have made a fundamental step in this area — the weekly Internet usage of online Canadians has moved ahead of the number of hours spent watching television.
Crucially, Canadians are also the greatest consumers of video on line. Total videos streamed grew 123% in 2009 versus a year earlier — a monthly average of 263 videos per viewer.
[English]
Time spent watching online videos surged even more dramatically, with a 169% increase. By the end of 2009, the average unique viewer was spending 20.6 hours per month watching video. While YouTube accounted for the largest share, at 30%, significant growth also occurred among long tail sites--such as our own NFB.ca--which held a 55% share.
The impact has been disruptive on Canadian cultural industries, which have been structured on the basis of a protected universe with high barriers to entry, enforceable regulation for areas such as content quotas, and clear ways to monetize content. All of that is increasingly subject to the corrosive effects of digital technology, and the freedom it allows users to disregard national frontiers or established ways of delivering and consuming content.
We are only in the early days of this revolution. Google is just over 10 years old. YouTube celebrated its fifth anniversary last week. Twitter was launched in March 2006. Facebook extended beyond its original college circuit only four years ago. Today, one in two Canadians has a Facebook page. That's in four years.
[Translation]
The point is that the digital world is in constant transformation and we have no way of predicting what the world will look like in five years and who the new conquerors of the digital space will be. It may be players who do not exist, they could be Canadian. Who knows? They could be some of the extraordinary companies that are members of the Canadian Interactive Alliance of creative talent represented by your next witness — a former colleague and friend. Given the range of talent and smarts in Canada, one of the questions we need to ask is why have not any of the big players emerged from Canada and what can we do to ameliorate the picture for the future.
[English]
We hear a lot about technology driving change. It is not technology in a vacuum. There are scores of examples of technologies that had the potential to create change and fell flat. Telidon was a pre-Internet Canadian innovation of the eighties. It went nowhere.
The current wave of digital technology is so potent because it strikes at two core needs in audiences, in consumers, and in citizens: firstly, the need to exert greater control over our own lives; and secondly, the irrepressible urge to express ourselves and to be players, not just observers.
This, I think, is one of the great engines of the ongoing growth and strength of social networks, which today account for over 40% of Canadian Internet usage.
Here's the thing: social networking now also includes significant cultural marketing, consumption, and creation, another opportunity for Canada's cultural industries. For example, the whole of NFB's national screening room is embedded within Facebook, allowing users to engage with our videos and continue with their social networking activities.
But as much as the consumers want to seize control, the purveyors of that technology want to seize it back. The recent controversy over Facebook and privacy is exactly about the issue. Who owns controls and has the right to exploit the information that I, as an individual, put on the net? It's critical to note that the information I, or any other Canadian, uploads is not on some neutral, transparent system. I insert it within a pre-existing framework. It may be Facebook, or Twitter, or Google's YouTube, or Murdoch's MySpace. As Canadians, we may in fact log in to YouTube.ca or Facebook.ca, but the fundamental fact is that the information is always potentially controlled by authors, and often is.
We are unique in the world that our engagement as Canadians is almost overwhelmingly with non-Canadian sites--that is, with American sites. There is no Canadian-owned and -operated company in the top 10 web destinations. That may have changed recently with CTV's online catch-up television, but that would be for American television offerings.
This is in contrast to the case in the U.K., Australia, France, Italy, and many other countries. One of our leading digital executives operating in the private sector notes that Canadians are “drawers of electricity and hewers of bandwidth”. We are in danger of replicating the situation that currently exists in broadcasting, where great sums of money flow south to buy programming and Canadian content is the poor stepchild.
[Translation]
Let me be clear: none of this is leading to an argument for walled gardens or restricting choices for consumers. It is about looking level-headedly and with clear eyes at the problem and finding the innovative solutions that will leverage Canadian creativity and output into the digital sphere.
[English]
Even as we recognize that change is upon us, I fear that many of the discussions I am hearing are still anchored within the terminology of a traditional media universe. The justification has been that television remains dominant in the marketplace in terms of viewers and revenue generation. There is the concession that we need to take account of digital media, but only to the extent that we can deliver the old wine in the new bottles and collect on both the wine and the bottles.
On the first issue, even as television holds steady—or may even show some small increase in audiences—Internet use has grown even more, and most spectacularly in the under-18 category, our audience of the future.
On the second issue, it is true that television retains the lion's share of dollars, but we are seeing the shift of ad dollars into the online world. There's no equivalent there to broadcast's simultaneous substitution, so 60% of online ad revenue currently goes south. That means that none of that 60% is available to develop a Canadian content industry, and over the next few years that loss of revenue will be a major hit to the ways in which we finance cultural production.
On the third issue of what kind of content will dominate, there's certainly a lot of traditional media viewing on the net, but there is no assurance that it will continue to be the dominant form in five or ten years.
[Translation]
PricewaterhouseCoopers, in their most recent global media survey, concedes that television remains dominant but adds that all the momentum is with online and mobile. Much of our industry's response to the shifting sands has been essentially to tuck our heads into those sands.
[English]
We are working on an assumption of incremental, manageable change, and yet something very different may be happening. Instead of incremental change, we may be pushing to a tipping point when—bang—everything becomes undone with enormous rapidity.
Now, I cannot say with certainty that this will be the case, but whether it is a longer or shorter transition, we need to figure out how to prepare for that eventuality. Yet our discourse tends to be how to protect the horse and buggy trade while the gas piston engines are being knocked up in the woodsheds.
What are some of the things that might push us to that tipping point? Let me point to a couple of examples. There is a centre of competitive gravity that is shifting east. I returned from MIP, the world's largest television marketplace, last week. The dominating presence of Asia, with large delegations from China, Korea, and Singapore, was inescapable. They weren't just talking about traditional media. They were focusing on digital.
Singapore, for example, is throwing an incredible amount of resources into the media sector, and into digital specifically. They're offering a reach of three billion people within a five-hour radius of Singapore. There are 5,600 media companies there—1,000 of them foreign, including many of the Asian headquarters for global brands such as Discovery and National Geographic. It's a test bed centre for digital innovation and stereoscopic production. They are phasing in an optic fibre network to every home, offering speeds of one gigabit per second. Singapore is out to conquer the world.
You may say that it is a different audience and a different kind of population, but consider this. Last month Statistics Canada released their projections of the diversity of the Canadian population. Our country is in the process of major transformation. The large urban centres will be composed of what, today, we call visible minorities—Toronto and Vancouver at 60%; Calgary and Ottawa at 35%; Montreal, Edmonton, and Winnipeg pushing towards 30%. It is not uniform and it is not across the country, but these urban centres tend to be the drivers of our cultural and media industries. Very little of that diversity is reflected in our traditional media. If I'm a Chinese Canadian, I may want to connect with the world in a different way because I want to see a world that reflects more of who I am. Digital provides me with options that currently traditional does not.
Secondly, as we move to higher-end digital infrastructure, change becomes qualitative. Connection speeds of one gigabyte per second alter the universe. It is a tipping point. That's the kind of technological change that happened between Web 1.0 and Web 2.0, and that triggered the current wave of disruption. The changes to come are potentially more dramatic.
Coming from the point of view of content creation, and given the NFB's drive to innovate, I can tell you that we're on the threshold of something quite radical. This isn't simply about platforms. We are witnessing the birth of a new art form that will be immensely transformational—more powerful than the movement to television was in the 1950s.
Incidentally, our intention at the NFB is to be at the forefront in these new forms of creation, not simply for Canada, but for the world. I'm happy to note, for example, that today we're currently up for five Webby nominations. The Webbys are the Oscars of the digital world.
[Translation]
I think the example of the NFB and how we have embraced the digital challenge could serve as an inspiration for Canadians and provide a sense that there are remarkable opportunities for Canadians to innovate in this area. I will touch on this briefly, but it is more developed in an annex which we have submitted with this presentation and provided to the Clerk.
[English]
Since the launch of NFB's national screening room at the beginning of last year, we've had over five million views of NFB films. In October we launched our iPhone application, which quickly became both a critical and popular success. iTunes called it one of the ten best applications of the year. In less than half a year, we've had 700,000 views of films on the iPhone. We are ready to launch on the iPad when it comes to Canada.
ONF.ca was the first platform in North America for viewing works in French by francophone creators. The stakes here are high because the net is so dominated by English, at 80%. We need to ensure
[Translation]
... and we will do so, that the vitality of the francophone culture will allow the full expression of this francophone creativity.
[English]
We've made the films available for free by streaming. We'll continue to do that. It is a public policy decision, and, paradoxically, a sound commercial decision.
We are reconnecting and reinvigorating our relationship with Canadians, but we are about to move into a second phase, which will see us testing various models for generating revenues: commercial deals with partners such as YouTube and other syndicated sites, online transactions, micropayments, and a range of other possibilities.
I have no doubt that as the models evolve, economic solutions will be found. In the interim, however, for Canada and the cultural industries, there are a number of critical issues. It’s clear we need to ramp up our infrastructure both in online and mobile. We need massive investment in training. Our own experience has shown that it is not simply possible to transfer linear production models to digital productions. It involves radically different ways of organizing budgeting, work processes, and workflows, and it requires additional and different technical skills, the artisanal basis that is fundamental to any art form based on technology.
We need to look at copyright legislation and balance the interests of creators of intellectual property and consumers and citizens.
We need to understand what the barriers to investment are and why Canadian success stories often do not evolve into the global success of a Facebook or Twitter—because we had that potential. Look at the example of Flickr, developed in Canada in 2004. A year later it was bought by Yahoo, and all the content was migrated from Canadian servers to U.S. ones. We need to look at how to ensure that the great wealth of existing content generated by the public and private sectors, often with public subsidies, can be digitized and made available to Canadians.
We shouldn't be taking a piecemeal approach to this. We need to do two things.
One is that we need to devise a national digital strategy that is more long term in its thinking. Many jurisdictions have done exactly that, such as Britain with Digital Britain, and France with France numérique, as well as New Zealand and Australia, to name a few. The process would bring together many diverse sectors: technological innovation, finance, cultural industries, communications industries, and so on.
[Translation]
As government film commissioner, I have taken the initiative in this area of calling for a national digital strategy well over a year ago. Since then, I have assembled a broad-based group of people from the private and public sectors to brainstorm ideas. I am heartened to have read, in the very words spoken by our minister before the committee, that will soon be leading a consultative process for such a strategy and we look forward to enriching it with the work of our group.
[English]
But we also need a transitional strategy. How do we ensure that we can capitalize on our traditional media industries and their strengths, not cannibalize their revenue base, and build rapidly the new digital businesses of the future? What Minister Moore has done with the Canada Media Fund is a step in the right direction.
As one final point, we talk about the digital revolution mainly in terms of an economic strategy and global competitiveness, but there is a larger story. As much as it is said that digital democratizes media, it is also a solvent, dissolving social cohesiveness. It facilitates the formation of communities of interest as much as communities. The paradox of the virtual world is the isolation of connection. In moving forward, we need to understand that there is something large and crucial at stake here. It has to do with nation-building. If we park that at the door, we do ourselves and our country an enormous disservice.
Canadians have a yearning to connect beyond their individual interests. We saw that in the phenomenal outpouring of pride during the Vancouver Olympics. It tapped into a deeply felt need. I think we saw it a little bit also last night, and I certainly see it here, with Monsieur Galipeau's sweater, that kind of pride of victory. If we recognize this, then digital can also become a powerful tool to create social cohesiveness. This has to do with ensuring the public space in an online world.
One of the most interesting things for us at the NFB has been the comments of audiences, across all age groups, about NFB.ca. For the first time, they had in one place, easily accessible and at their convenience, a unique view of our country, crossing time, geography, and language and ethnic barriers. They came and saw something that we often forget: the immeasurable beauty and wonder of our country. Our audiences watched, understood, and took it to heart; and I’ll tell you, their hearts swelled with pride. We know this because they haven’t been shy about telling the world.
Thank you.
:
Merci beaucoup pour l'opportunité de présenter aujourd'hui. Je regrette de ne pas le présenter en français aussi. I certainly agree with many of the things that my esteemed colleague has presented here and the grand vision, a very poetic one, for the future of Canadian media. I'd like to give you a little bit of an understanding of the interactive media industry, which is made up of the people who are creating the content and services on the new and emerging platforms.
I wear two hats. My volunteer job is president of the Canadian Interactive Alliance, or Alliance interactive canadienne, which represents the seven existing regional trade organizations that represent interactive digital media companies in Canada. My full-time job is president and CEO of Interactive Ontario, which is one of those member trade organizations. Together we represent over 1,000 companies across Canada in our membership. Our members span from very large multi-platform media companies to one- and two-person shops. The majority of our members are those small independent companies that are led by new visions for innovative approaches to content.
We've done a little bit of work in defining our industry. We think it's important to focus on what differentiates interactivity from maybe the traditional linear media. I'd like to give you a definition that we've come up with--namely, digital content and environments with which users can actively participate, or that facilitates collaborative participation among multiple users, for the purposes of entertainment, information, or education, and is commonly delivered via the Internet, global networks, game consoles, or media storage devices.
In terms of the composition of our industry, we do a research project, which is the only comprehensive measurement of the interactive media industry in Canada, called the Canadian interactive industry profile. Our industry is not yet covered comprehensively by Statistics Canada. The NAICS and NAPS codes have not yet been assigned. I know that the process is under way.
In our last study, in 2008, we determined that the industry comprises about 3,000 companies across Canada and employs over 50,000 Canadians. That is specifically directly to interactive media companies that identified as primarily that. There are, of course, many more Canadians working in interactive media as part of their employment in other industries such as broadcasting, advertising, and even financial services.
In terms of the industry itself, speaking regionally, Quebec is the most mature industry. It has the oldest companies, on average, followed by B.C. and then Ontario. Coming from Ontario, we're not used to being number three. It's kind of an interesting place to be. We're very aggressively trying to catch up.
Why focus on interactive media separately from traditional media? I think we need to do that. We need to focus on it because computers and networks for the first time enable users to participate in electronic cultural experiences in a unique and meaningful way. Interactivity is a new mode of creative expression, perhaps as important as the invention of montage was to the birth of cinema. It's what established cinema as more than simply the combination of photography and theatre.
The production processes for interactive media synthesize creativity and technology, requiring an integrated approach to product, company, and sector development. Interactive media by the nature of distribution platforms is both national and international at the same time. The interactive media industry is now one of the largest cultural sectors in Canada, yet it receives the least government support at the federal level.
I think it's also important for us to look at interactive media as part of the greater cultural industry's ecosystem. Certainly the new and emergent forms of media draw heavily from traditional media skills, competencies, and formats. Interactive media producers are recognizing a lot these days the need to better deliver compelling narrative and emotional experiences. There are tremendous opportunities for content creators to work across platforms to deliver comprehensive, multi-dimensional end-user experiences.
We believe we need to build more opportunities and incentives for collaboration among industry, cultural, and technological sectors. We think the Canada Media Fund is an excellent first step.
Canada is an emerging global leader in the creation of interactive media content and services. According to the Entertainment Software Association of Canada, who I think will be presenting here next week, their recent study has shown that Canada is now the third-largest creator of video game content in the world, employing over 14,000 Canadians in high-paying knowledge-economy jobs.
Our games industry is also growing by about 30% per year. A lot of that is comprised of large multinational firms. I'm sure we'll get into a bit of a discussion about that later. But we have a very strong momentum, and we're gaining a very strong reputation internationally as a great creative place to create video game content.
We believe that with a strategy to secure access to capital and the ability to attract the best talent, Canada can cement its place as a world-leading centre for the production of interactive media content, services, and technologies.
You asked about successes. There are many, and the NFB is certainly one that we are very proud of.
Tom made mention of the fact that we don't have many big Canadian companies that have made a big splash, but there have been a few. Many of them have been acquired, but I'd like to run through a couple. Distinctive Software Inc., in Burnaby, B.C., in 1991 was bought by Electronic Arts and it now makes Canada the largest electronic arts game studio in the world.
Xenophile Media of Toronto has won an international and a prime-time Emmy Award for their work with alternate reality games in conjunction with television.
We mentioned Flickr earlier, which was founded by Stewart Butterfield and Caterina Fake, from Vancouver. It was actually an investment by Telefilm Canada's new media fund. Although it was not specifically in Flickr, it was in a game they were developing. As was mentioned, it was sold to Yahoo for over $30 million.
Club Penguin, which was also created in Kelowna, B.C., was bought by Disney for $700 million in 2007. When Disney bought it only two years after it was launched in Canada, it already had 12 million accounts and 700,000 paying users, generating $40 million a year in revenue.
And in 2008, BioWare, a computer games company founded by two doctors in Edmonton, was bought by Electronic Arts for $860 million.
I think there are lessons from all of this. In the creation of interactive media, it's sometimes impossible to determine, as with Flickr, whether the greater IP value is in the content or the enabling technologies, and the enabling technologies are crucial toward the delivery of the content and the cultural experience. Our biggest successes are usually right now acquired by foreign companies that have the capital to invest in stealing the product or the service. But those foreign acquisitions are not always necessarily bad things, because the increased capital does give us a lot more footprint in terms of jobs. We tend to retain the jobs here, and we tend to retain the creative talent in this country. The founders of those companies tend to go on and create more companies here in Canada as well. As in the case of Paul Lee of Electronic Arts venture funding, they understand the industry. What's happened in San Francisco, I believe, is that virtuous cycle of having founders who build companies and then exit and start new companies and fund new companies.
How am I doing for time?
I believe my presentation materials were part of the problem this morning. I apologize for that. They were just a set of speaker notes.
Thank you, Mr. Chair, and thank you, committee. I am the CEO of MoboVivo. We are an Alberta-based company that enables producers and broadcasters to market and distribute TV shows on mobile phones, laptops, and Internet-connected TVs.
What we do is we allow them to monetize, syndicate, and distribute through multiple sales channels and devices. This background on the company is a brief section of my presentation. I wanted to focus more on what the committee is considering.
Really, this includes social media, or the Web, as the two of those converge, and Internet television, something that we haven't seen a lot of yet but will surely see soon. If you walk into a Best Buy, you'll see one on display. There are mobile apps, of course, and computers.
What our company does is allow people to do what we call “screenshift” to all of those devices, whether they're computers, mobile phones, mobile media players, television media devices, or Internet-connected TVs. This is a particular challenge. There's technology behind it, a nice algorithm that we developed, a patent that we filed, and some things that investors like. So we've focused on that, and we've presented the result of that in various ways that lead to this monetization, syndication, marketing, and distribution of content.
Of course, one of those areas is around mobile apps. It's a very interesting space these days; I can't get enough of them on my new iPad. This is what you start to see with mobile apps: you start to see a very potential future, one that may come very quickly.
That was a little bit about the company. Just for context, we do have offices in Toronto and Halifax as well.
The next section of the presentation is a little bit more dense. I'll go through it quickly. I hope you have both the French and English versions. It's not something that I present to investors; I avoid that kind of density with them. Hopefully you'll be able to parse through this.
The thing that is going on here is that there are lots of devices. Consumers are changing, they're showing a willingness to pay for content, and ad-supported models are weakening every year. The recession that we just went through has really accelerated that point perhaps.
There are a number of data points. Apple is selling a lot of TV shows--I'm sure it's both Canadian and American content--to Canadians and of course worldwide.
Surveys are showing that more and more people are willing to pay to avoid ads. We see that when we go into a video rental store. We see a ton of TV shows on those shelves. It's 49%, up from 30% a few years ago. There are a lot of reasons for this. A lot of people are watching them on more than one device.
I'll skip a couple of data points; you have them in your notes.
I will focus on one data point--unfortunately, it's U.S.--that 73% of Americans watch shows on more than one device. One of the fastest-growing activities on the Internet.... This was a 2008 data point from the Pew Internet usage survey, again a U.S. number. It may even be faster in Canada, I don't know, as we don't have the same kind of coverage on this issue.
At any rate, more than social networks, more than any other thing in 2008, the fastest-growing thing was downloading television--not streaming television, not apps, not social networks, but downloading television. In 2008 there weren't really many apps going on. Downloading television is a very significant activity.
So why is that? I think one of the reasons is that the current broadcast delivery system is being attacked by over-the-top delivery models, meaning not your cable systems coming over the Internet. These are driven by apps. One of the things that is quite possible is that the app that carries a channel with TV shows.... The app that carries CBC or CTV or NFB will replace a TV channel. You won't have to flip the channel very soon. If you go into Best Buy today, and if you have an Internet connection behind your TV, you don't have to flip channels. You just have to launch apps.
Now, not all of those apps exist, and there's not a lot of content there, but this is something very easy to respond to. This is something that within a few years--maybe even 18 months--could be a very popular activity and a way of consuming content.
The timing is, of course, the ultimate question. It's the one my investors ask constantly, and potential investors. Unfortunately, I don't know the answer for them either. It's very unfortunate I don't know the answer for them. I think my job would be a lot easier.
As we look at bundled content, our current cable subscriber model, there is resentment and changing attitudes towards that. We have more of the same shows on multiple channels, things you've probably heard before. We have other pressures like free over-the-air HD. And free over-the-air HD will be higher quality than cable. In fact it's already higher quality. It's delivered at something like a 1080p resolution. Our leading cable providers deliver this same content, with a cost, at 720p. “You just bought a brand new TV and you want it decked out? If you want high quality, you get more for free.” It's that kind of thing.
There's lots of fragmentation going on there, and bundling of content. Again, I think some resentment is about to build as we make our switch to HD.
The ad-dollar drain to the U.S. was mentioned.
I've been listening to some of the proceedings. Something that wasn't mentioned yet, that I'm aware of, is unused rights. The rights to content are not being exploited fully to monetize them fully. This of course affects our company. It affects Canadian consumers, but what it really does is it drives illegal consumption. If you can't get it from a legal source and you want to consume it on your phone or your computer, there's a ready-made illegal source of that content, and it's pretty easy to use and it leaves money on the table.
The lack of clarity around copyright drives that. If the Canadian consumer doesn't know that this activity should be frowned upon.... I don't want to make them feel like criminals, but I would like to make them appreciate the content enough to pay for it.
How do we stifle innovation? It's been mentioned already. If we fall any further behind on broadband speed or penetration or affordability, there are great risks, I believe, to companies like ours and others. They will surely head south, where those situations are easier, and of course the consumer impact will be obvious as well. I made the point about HD content not being supported, and the high wireless costs.
Maybe I'll finish off on this point. It really isn't being possible, for two primary reasons, for a YouTube to emerge in Canada under the current situation. There is not enough venture capital. There is not enough inexpensive broadband.
No matter what we wanted to do, what I wanted to do as an entrepreneur, or what anybody else wanted to do, we couldn't have created YouTube with the venture capital situation and the broadband situation in the country.
I'll leave it there. You have the notes on other things. I hope that's all right.
Thank you.
:
Thank you, Mr. Chairman, members of the committee, and staff.
My name is Richard Paradis, and I am president and CEO of Le Groupe CIC, a communications and telecommunications consulting firm based in Montreal, with clients in broadcasting, telecommunications, and the cultural sector. At both the University of Montreal and HEC Montréal, I also teach courses on communications policy, social research methodology, and the history of media. During my career, I also worked at Bell Canada, the CRTC, the department of communications in Quebec City, and Heritage Canada here in Ottawa.
I’m going to cut out a bit of my text on the historical perspective just to save time.
Much has changed since the early days of Bell Canada in Canada, and we all have to recognize that the speed with which communications technology is evolving is quite amazing. Nonetheless, I am sure you will agree this speed of change in communications is more and more difficult to understand, both in terms of its impact on each of us, as individuals, and, more broadly, on our socio-economic and cultural well-being. The challenge for all of us is to determine as quickly as possible how we can harness all of these technological innovations in the interest of Canadian business, Canadian cultural industries, and Canadian consumers from coast to coast.
As the committee knows, communications is now at the core of just about everything we do, from waking up and checking the e-mail and cellphone calls in the morning, to listening to music on mobile phones and iPods, or watching the news and our favourite television show on our iPhone or iPad.
How fast is it moving? Well, as you've heard from many who have appeared before you, it’s moving at high speed, and not just in the fibre network that is getting closer and closer every day to your home.
But let's get down to what your committee is trying to grapple with through your current consultations. I will speak briefly on each of the questions raised in your terms of reference.
First, how are developments in emerging and digital media affecting Canadian cultural industries?
Well, I think a number of the groups that have preceded me, including the National Film Board earlier, recognize that emerging digital media offer great opportunities for the Canadian cultural sector; however, the most critical points to be considered in this context are how we are going to be able to ensure sufficient Canadian content and shelf space in this new electronic environment that seems to have no limits in terms of reach and depth.
Cultural industries have to scramble to adjust to technology, even more so today, when everyone is overwhelmed by the onslaught of different communication technologies, technologies that are front and centre in our economy and our way of life. The good news is the multiplication of windows or platforms available for cultural products to be distributed, but what is less evident is the capacity to maintain revenue streams for the cultural sector from each of the new distribution options.
Yes, technology is increasing opportunities to consume cultural products, but it is also fragmenting audiences, which can seriously affect the value of a cultural product from one platform to another and its overall economic value in the marketplace.
What can Canadian cultural industries do to benefit from developments in emerging and digital media? The short answer is that we have to ensure that we can continue to develop Canadian content, and, more critically, access the different platforms.
Is there a way of ensuring that creators of artistic and cultural content are compensated for their work? Yes, through long-awaited changes to the copyright regime in Canada to reflect what has been happening in Europe for a number of years.
As I often mention to my students at university, the important consideration to always keep in mind is to respect the rights of authors and creators. I explain to them how many individuals actually benefit from a cultural creation of a book author, a filmmaker, an author-composer of music, a choreographer. When a creator develops his or her work, a multiplier effect sets in, creating numerous jobs in the economy.
The bottom line is that we have to ensure that our copyright legislation provides for appropriate compensation to authors for their works that are available on multiple platforms, be it mobile, web, or conventional broadcasting.
What could be done to ensure that Canadians, including those working in the cultural industries, have the right skills? Well, I think we have a number of good academic programs across the country to develop creative talent and especially technically savvy individuals who can interpret creative ideas into productions.
However, we cannot expect to be able to do this by cutting funding to our film schools, the way the federal government did recently, seriously affecting the operations of L'INIS in Montreal and shutting down the Canadian Screen Training Centre in Ottawa, just to name two.
This is an example of what not to do in relation to technology change and the need to ensure that we can develop attractive programming choices for Canadians and, ultimately, a world audience.
What could be done to ensure that all Canadians, no matter where they live or what their socio-economic status is, have access to emerging technology?Well, we have to develop, as many have been asking for a number of months now, including the NFB this morning, a national digital strategy. One of the most important things we have to do is ensure that all Canadians have access to high-speed Internet. This has to become a national priority. Other countries--Britain, for instance, and the European Community--have recently developed a clear digital strategy. High-speed Internet has to be considered much like a public utility, a must-have for all Canadian households, no matter where they live and work.
High-speed Internet can be a key component to an effective economic and cultural development strategy in all regions in Canada, both in the cities and in rural areas. High-speed Internet will be, in many ways, more important to our regional and national socio-economic and cultural development than the train was in the early years of our great country. With high-speed Internet, local creative talent can be developed and have ready access to far away markets quickly via a multitude of digital platforms.
What policies could the federal government adopt? At some point in the near future, the government and Parliament will have to consider what is being looked at right now by the European Commission, and that is some financial contribution from Internet users toward supporting local cultural sectors to develop content for all of the digital media applications. Other than the United States, where the audiovisual sector is the country's biggest exporter, most economically developed countries of the world are struggling with how to finance the creation and distribution of local creative cultural content in a new digital universe.
What would be the impact of foreign ownership? Pretty disastrous. Our historic approach to Canadian ownership in this area is directly linked to the social, cultural, and economic development of the country, and in my view should not be handed over to foreign interests without some serious thinking about how we got to where we are, and, more importantly, where we want to go in the future.
Why are we thinking of opening the door to more foreign ownership? Are our telecommunication companies suffering from lack of investment funding? Are they seeing dwindling revenues and profits? The Canadian telecommunications industry revenues for 2008 were $40.3 billion, with a reported $6.3 billion EBITDA and a margin of 29.1% EBITDA. For the cable sector, which also comes up on occasion talking about foreign ownership, the latest industry data released by the CRTC saw revenue growth of 11.9% in 2009 with revenues of $11.4 billion, a PBIT of $2.3 billion and a PBIT margin of 25.1%. These aren't companies that are suffering from the difficulty of finding financing.
So why, after we have invested as a country for decades in developing one of the most impressive telecommunications and broadcasting sectors of the world, do we want to hand them over to others? More importantly, how will we ensure that we are getting the best out of our communications sector if its business decisions are taken in Dubai, Chicago, or Beijing? The ultimate decision factor is where is the most return on investment? Certainly not the priorities or social and cultural preoccupations of the host country.
But let's move on from there and look at the need for reviewing existing legislation, which was brought up earlier. I am one of those who strongly believe that in today's world of convergence, government should be taking seriously the numerous calls we are hearing to review the existing broadcasting and telecommunications legislation, in order to reflect the convergence we now have with large corporations, which not only have concentrated ownership but are also highly integrated both vertically and horizontally.
Whether we speak of Rogers, Shaw, Quebecor, Bell, or Telus, all of these companies deliver a variety of communications services to Canadian consumers. They are at times radio or television broadcasters, newspaper publishers, local telephone IP providers, offering mobile phone service and audiovisual content.
More importantly, these companies have become important gatekeepers between content providers and consumers. In some instances, they are also competitors at the content level. This ultimately places them in a conflict of interest with the power of life or death over new Canadian programming services.
Why should we be concerned? Because it represents a shift in the regulatory function, and even though the CRTC licenses services, the BDUs can ultimately decide the fate of a newly licensed service, and even decide to favour their own programming services, with little effective regulatory intervention under present rules. The chairman of the commission has been before this committee twice to ask for changes to the Broadcasting Act, and he recently repeated this plea before the industry committee.
This completes my presentation, Mr. Chair.